Use  WASD or Arrow keys to traverse the environment, and Space to climb and cross gaps.

Get stuck? Press ESC key to pull up the menu or R to reset.

Explore the calming 3D space of The Gift of Sentience. The more slimes you gather, the further you can go!

This game was made for Brackeys Game Jam #10. 

Most assets were made by us, although we use a few 3D asset packs which include:

Everything else, including 3D models, illustrations and all sound effects were made by our team.

Walter Keiler: Programming and UI

Douglas Ngo: Programming and Systems Building

Michael Anderson: Programming and Level Design/Environments 

Ginger Mellot: Illustration and 3D asset creation

Alex Weber: Sound Design

We hope you enjoy!


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absolute banger